Three Dimensional Media



Three Dimensional Media 


  
OBJECTIVES
  v Analysis the characteristics of 3d   
          instructional materials.
  v Create 3D instructional materials

  v Demonstrate proper use of 3D instructional materials.
                                        

Three Dimensional  Media

                                                                                   v Display an additional quality that
   appeals to the since of touch-that 
   is, a tactual quality.
v Gives a right understanding of real
    things.
 









3D  INSTRUCTIONAL MATERIALS

v Are useful in the event that real life materials are 
    impossible  to be brought in the Classroom to provide
    students with certain amount  of direct, purposeful, rich
     and meaningful of teaching experiences.
v Are usually constructed to allow handling by the  
    students, except does which are Too large, too costly, to 
     rare, or to fragile. 

Pioneers in Education in their  Education Theory

1.Jean Piaget
v Use the methods of instruction through the individualize program, exploration and experimentation with concert materials that helps
   the child to learn more about the environment .
v With use of real things, a child is able to compare or contrast  things  and make perception about his environment.
  
 2. Maria Montessori
  using real things help promote motor and sensory skills

3. Jerome Brunner
v Proposes that instruction should proceed from direct experiences  ( real things)  to iconic representation (pictures) to symbolic representation  (words) for achieving mastery of task.

KINDS OF3D’S
1.Object and Specimens
2.Models and mock-ups
3.Diorama
4.Puppets
5.Resource Person 
  
1.OBJECTS and SPECIMENS

Objects…
Ø Are concrete materials such as plants, animals, tools and artifacts used in providing direct experience.
 

     Specimens…
                

     

     

      Is a part of aspects of some items that is a typical sample of characters of others in its same class  or group.

 v in biology, a specimen is an individual animal, part of
     an animal, plant, parts of a plant, or  Microorganism  
     used as representative to study the properties of the
     whole population of  that species  or subspecies.


Points of Consider of Teaching 

v Develop a purpose for using them.
v  Provide opportunities ton learners to work with or to
    manipulate the  specimens so that they can  consider
    concepts, process and principles  by themselves.

v Present just enough  specimens or object at a time so as
     not to overwhelm the learner.
      v Presents the materials in a dramatic way so as to arouse
    and sustain the interest  of the learner.

 


ADVANTAGES:


v These are less abstract and 
     more concrete
v It attracts learners  attention
v Learners become more  familiar with the objects.
 


LIMITATIONS


           v Needs a bigger stories
           v Prone to possible damage
            v Some object have limitation  
    in availability and may not  
be easy to be found.
 
 


 2. Models and  Mock-ups


MODELS
v are scaled replicas of real object.
v Show the totality of a thing or a process

Examples:
    models cars
    airplanes
    house
  Solar system










                
MOCK-UPS
v Are special types of models which are focused
    on a specific part of a whole object and are
     workable
v It is intended to show the essential parts which
    are made  detachable.

TYPES:
1.Solid Models- are mainly used for recognizing external features as in the case of globes and puppets

2. Cross-section Model/cut away  Models-  
       Show the internal structures

3. Constructional Model- 
          which can be assembled and disassembled to show relationship of parts to whole

4. Working Models-  
              indicates how the things being represented operates 


ADVANTAGES:

q Allow learners to examine models or mock-ups  which
    may not be easy in the real object
q Functional model/mock-ups allow learners to handle
    and operate
q After presentation, model can be left on display for a
    period  of times and allows learners display for a
    period of times and allows learners to independently  
    study the item at their own convenience
q Can provide learning experiences that real objects 
    cannot provide.
q Working models can illustrate  basic operations of a  
     real device and provide important details.

WHEN TO USE:

v When reality is too small .
v When reality is inaccessible (past and futuristic events): 
     and when distance is impossible to bridge.
v When reality is to dangerous (like viewing an
     erupting volcano).

v When reality is unreliable (weather and other
     climatic conditions).
v When reality is too abstract (face relationship,
     mathematics).


DISADVANTAGES



v It may be more expensive that extra care is needed.

v Some models which are too big may be difficult to
     handle for the actual lecture.
v If models are built to scale. It could be time consuming.
v It might distort some real objects.
 
3. DIORAMA



      The term diorama is a Greek origin which means  “to see through”.
-  is  a three-dimensional representation of events, ideas or concepts  against a scenic background.

It is also known as a meaningful exhibit in boxes or cases, which are portable. It is a miniature scene in three-dimensional treatment that is meant to replicate reality and cause students to think creatively and aesthetically.

 •A three dimensional representation of events,
   ideas or concepts against a scenic Background.
     
Are portable meaningful exhibit in boxes or
   cases.
     
A miniature scene in 3D treatment that is      
   meant to replicate reality and cause students to think creatively.


Four Principal Parts:
                                                                                  q The case or stage.

q The painted background.

q The three-dimensional middle in foregrounds.

          q The figures, constructions, and modeled objects that are
     placed in the case.


 
 
 
 

 
 

 

 

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